#alias {#opt} {opt} #alias {Away} {#sub {^ %1m%%1%2} {_1 %1m%%1%2}} #alias {Cast} {#sub {^ %1m%%1%2} {_5 %1m%%1%2}} #alias {Igno} {#sub {^ %1m%%1%2} {_0 %1m%%1%2}} #alias {Low} {#sub {^ %1m%%1%2} {_3 %1m%%1%2}} #alias {MAIN} {#sub {^ %1m%%1%2} {_7 %1m%%1%2}} #alias {Main} {#sub {^ %1m%%1%2} {_6 %1m%%1%2}} #alias {Tank} {#sub {^ %1m%%1%2} {_4 %1m%%1%2}} #alias {a} {assist} #alias {aa} {assist $a} #alias {action} {#action} #alias {adagger} {get dagger $bag;give dagger $a;oca rem recall;oca hold dagger} #alias {alais} {#alias} #alias {alasi} {alias} #alias {alia} {alias} #alias {alias} {#alias} #alias {alis} {alias} #alias {alltank} {#act {^ %1;37m%2m%3 %4} {#sub {^ %1m%%3%2} {_4 %1m%%3%2}};setexits donetank;group} #alias {amilk} {gmilk;oca quaff milky} #alias {aoff} {hinactive} #alias {aon} {hactive} #alias {arma} {arma2} #alias {arma1} {ugive $dagger $a;ugive milky $a;oca quaff milky;oca rem recall;oca hold dagger} #alias {arma2} {ugive $dagger $a;ugive milky $a;oca rem recall;oca hold dagger} #alias {b} {bash} #alias {ba} {bash} #alias {bab} {#alias bash cab} #alias {badoff} {healbadoff} #alias {badon} {healbadon} #alias {bag} {dark.sack} #alias {bane} {poof2} #alias {bash} {oca kill %0;chp %0} #alias {bashoff} {rem $shield;ugrab $wepB} #alias {bashon} {store $wepB;wear shield} #alias {bb} {backstab} #alias {bbl} {#alias bash cbli} #alias {bcc} {#alias bash ccc} #alias {bde} {#alias bash cde} #alias {bfe} {#alias bash cfe} #alias {bfl} {#alias bash cfl} #alias {bfs} {#alias bash cfs} #alias {bget} {get %1 $bag} #alias {bhm} {#alias bash chm} #alias {bhp} {#alias bash chp} #alias {bki} {#alias bash kill} #alias {blo} {#alias bash look} #alias {bni} {#alias bash nil} #alias {bob} {#alias bash {oca bash %0}} #alias {bobab} {#alias bash {oca bash %0;cab %0}} #alias {bobfs} {#alias bash {oca bash %0;cfs %0}} #alias {bobhm} {#alias bash {oca bash %0;chm %0}} #alias {bobki} {#alias bash {oca kill %0;kill %0}} #alias {bok} {#alias bash oca kill} #alias {bokbl} {#alias bash {oca kill %0;cbli %}} #alias {bokdm} {#alias bash {oca kill %0;cdm %0}} #alias {bokfl} {#alias bash {oca kill %0;cfl %0}} #alias {bokfs} {#alias bash {oca kill %0;cfs %0}} #alias {bokhp} {#alias bash {oca kill %0;chp %0}} #alias {book} {$user;$pwd} #alias {bre} {#alias bash recite recall me} #alias {bsi} {#alias bash silence} #alias {c} {cca} #alias {cal} {cca} #alias {calm} {get $calm $bag;use $calm} #alias {car} {cast 'holy armor'} #alias {cause} {cast 'cause critical' %0} #alias {caw} {cast 'awareness'} #alias {cba} {cast 'barkskin' %0} #alias {cbh} {cast 'burning hands' %0} #alias {cbl} {cast 'bless' %0} #alias {cbli} {cast 'blindness' %0} #alias {cblu} {cast 'blur' %0} #alias {cblur} {cblu} #alias {cbs} {cba} #alias {cca} {cast 'cause light' %0} #alias {ccb} {cast 'cure blind' %0} #alias {ccc} {cause} #alias {ccd} {cast 'cure disease' %0} #alias {ccf} {cast 'create food'} #alias {cck} {cause} #alias {ccl} {cast 'cure light' %0} #alias {ccs} {cast 'cure serious' %0} #alias {ccu} {cast 'curse' %0} #alias {ccw} {cast 'create water' %0} #alias {cde} {cast 'dispel evil' %0} #alias {cdet} {cast 'detect magic'} #alias {cdm} {cast 'dispel magic' %0} #alias {cdt} {cast 'detect evil' %0 $user} #alias {cfe} {cast 'fear' %0} #alias {cfl} {cast 'flamestrike' %0} #alias {cfs} {cast 'flamestrike' %0} #alias {cga} {cast 'gate'} #alias {cgo} {cgow} #alias {cgow} {cast 'gust of wind'} #alias {cgu} {cgow} #alias {cha} {cast 'harm' %0} #alias {che} {cast 'heal' %0} #alias {chea} {che} #alias {chm} {chp} #alias {cho} {cast 'holy aura'} #alias {chp} {cast 'hold person' %0} #alias {cka} {cast 'know alignment' %0} #alias {cli} {cast 'light'} #alias {coin} {#$coin drop 1 coins;#math coin {$coin + 1 }} #alias {comp} {#alias g%1 cure %2;#alias h%1 heal %2;#alias m%1 ccb %2;#alias rec%1 rec %2;#tabadd %2} #alias {cpf} {cast 'protection from evil' %0} #alias {cpo} {cast 'poison' %0} #alias {cpr} {cast 'prayer'} #alias {crb} {ccb} #alias {crc} {cast 'remove curse' %0} #alias {cre} {crc} #alias {cres} {cast 'resist cold' %0} #alias {crp} {cast 'remove poison' %0} #alias {csa} {cast 'sanctuary' %0} #alias {csi} {cast 'silence' %0} #alias {csil} {csi} #alias {csum} {cast 'summon' %0} #alias {ct} {retell} #alias {cte} {cast 'temporal path' %0} #alias {ctell} {tell $lasttell %0} #alias {cure} {cure2} #alias {cure1} {cast 'cure serious' %0} #alias {cure2} {cast 'cure critical' %0} #alias {curecheck} {#if {$heallevel < %1} {#var heallevel %1;#var healtarg %2;#var healtype 2}} #alias {cwb} {cast 'water breath' %0} #alias {deal} {#math sum {9 * %1 / 10}} #alias {decay} {#var lastdecay} #alias {deorb} {store teeth;unstore moon;unstore golden.bracelet;store elaborate.robe;unstore alb;store orb;ugrab harn} #alias {dest} {#var destroyed} #alias {doaddtab} {#xsystem echo %1 >>tab.txt} #alias {doarm} {rem lantern;drop lantern;drop skin;give bread hallan;get all;wear all;rem cap;get all;grab short;wield sword} #alias {doautoheal} {#if {$heallevel > 20} {#var tryingheal 1;#if $resting stand;#if {$healtype==1 && $heals} doheal $healtarg;#if {$healtype==2 || $heals==0} docure $healtarg;#if {$healtype==2 && $cures==0} doheal $healtarg;#if {$resting} rest};dofinishheal} #alias {dobashed} {#var resting 1;dost} #alias {docalcdiff} {#math moneydiff {%1-$moneycurr};dotelldiff} #alias {docheckheal} {#if {$checking && $checklevel > 20} {#var tryingheal 1;#if $resting stand;heal $healtarg;#if {$resting} rest};doendcheck} #alias {docheckwanted} {#if {$wanted} who %1} #alias {docon} {%0;%0;;1;1;1;1;donewbie;dorid;e;dolearn} #alias {docount} {#math %0 {$%0+1}} #alias {docrd} {start;%1;y;%1;%1;m;5;2;2;lav@hut.fi;;;\1;\1;donewbie} #alias {docrepala} {n5wne2n2e;learn 'cause';learn bludgeons;#3 mem 'cause l';2w2sws5e;7e5ses2e4n} #alias {docrp} {neeeeennes;learn all;nwsseessssseseennnnww} #alias {docure} {cure %1;#showme ----;#showme >>>>Going to CURE ----- $healtarg ----------;#showme ----} #alias {dod} {dotick} #alias {dodoor} {nil} #alias {dodrink} {dodrink1} #alias {dodrink1} {dr water} #alias {doeat} {get 1*\$food \$bagf;eat 1*\$food;tack} #alias {doendcheck} {#var autocheck 0;#var checklevel 0} #alias {doendread} {#ign;#alias q qscan} #alias {doenter} {dolognew;#alias 1 {#tickon;unalias 1;1}} #alias {doexits} {doexits2;#alias doexits2 nil;#unact {^%1H %2V %3C %4>}} #alias {doexits2} {nil} #alias {dofar} {push throne;uopen door w;uopen door e;w;uget painting;open door s;s;get all bed;nee;push fireplace;s;get all;nw} #alias {dofinishheal} {#var autoheal 0} #alias {dofly} {#if $canfly fly;#if {$canfly!=1} cfly me} #alias {dogetcoin} {nil} #alias {dogetcra} {swsw;get cup table;shake cup;e;open door e;en;uget safe;sww;uopen vault;w;exa table} #alias {dogiven} {#var gotfrom %0;score;} #alias {doheal} {heal %1;#showme ----;#showme >>>>Going to HEAL ----- $healtarg ----------;#showme ----} #alias {doincpost} {#math postnum {$postnum+1}} #alias {doinitheal} {setexits doautoheal;#var heallevel 0} #alias {dokill} {#if $hunt {#var hunt 0;bash %1;#alias + bash %1;tab %1}} #alias {dolog} {nil} #alias {dologging} {#log /tmp/nil_lav%0} #alias {dolognew} {onlog;#system $mdir/log.count;#read $mdir/.logcmd} #alias {doloot} {ec} #alias {domilk} {domilk1} #alias {domilk1} {get milky $chest;quaff milky} #alias {domilk2} {get milky $bag;quaff milky} #alias {donecheck} {#if {$checking && $checklevel > 0} #showme heal $checktarg} #alias {donetank} {#unact *\;37*} #alias {donewbie} {opt ansi;opt brief;opt expert;prompt cond ga;opt autoremem;opt wimpy 30;} #alias {donotice} {nil} #alias {doop} {#alias p {#var heals 1;dosetheal;group}} #alias {dop} {#alias p {dosetheal;group}} #alias {doreply} {tell $reply here} #alias {dorid} {rem all;drop all.training} #alias {dorip} {nil} #alias {dorp} {drop} #alias {dosetheal} {#var autoheal 1} #alias {dosettarg} {#act {^%%1 arrives from} dokill %1;#act {^%%1 flies in} dokill %1;#act {%%1%0 here.} dokill %1;#act {carrying %%1.} dokill %1} #alias {doshowactive} {#sub {^ Member %1} { MemberACTIVE%1}} #alias {dosplit} {nil} #alias {dossplit} {spat %0} #alias {dost} {nil} #alias {dost1} {#if {$hunt == 0} st} #alias {dosummoned} {nil} #alias {dosumsplit} {split $sum} #alias {doswit} {store %1;unstore %2} #alias {dotick} {#ticksize $tick} #alias {dounshowactive} {#unsub {^ Member %1}} #alias {dovault} {turn left;#2 turn right;#2 turn left;turn right;turn right;#3 turn left;turn right;turn left;pull handle} #alias {drunk} {sip all} #alias {dt} {dotick} #alias {dump} {drop all.barrel;drop all.skin;drop all.bottle} #alias {ec} {exa %0corpse} #alias {echo} {#showme %0} #alias {ell} {tell} #alias {em} {mem} #alias {endheal} {#var tryingheal 0} #alias {endmem} {st} #alias {eoff} {#read unenemies} #alias {eon} {#read enemies} #alias {exam} {exa %0;look %0;turn %0;move %0;push %0;pull %0;open %0;enter %0} #alias {eyeon} {use orb 'wizard'} #alias {f} {flee} #alias {fairoff} {healfairoff} #alias {fairon} {healfairon} #alias {ff} {flask} #alias {find} {who title *%0*} #alias {finishcheck} {tell me ok} #alias {fire} {get fiery.red $bag;quaff fiery.red} #alias {fireon} {use orb 'fireshield'} #alias {fl} {#3 flee} #alias {flask} {quaff $flask;get $flask $bag} #alias {flyoff} {offfly} #alias {flyon} {onfly} #alias {fmem} {forget %1;mem %2} #alias {foff} {#read unfriends} #alias {fon} {#read friends} #alias {food} {st;ccf;put 4*bread $bagf;drop all.bread;#var food bread;score} #alias {fskin} {fskin1} #alias {fskin1} {fill all.skin fountain;fill all.skin well} #alias {gac} {get all %0corpse} #alias {gagon} {opt gag_arr;opt gag_move} #alias {gate} {cga;give recall antioch} #alias {gateon} {use orb 'gate'} #alias {gc} {get %1 %2corpse} #alias {gcb} {gcc} #alias {gcc} {get all.coins %0corpse} #alias {getbane} {#loop {1,4} {get all %0.hold}} #alias {glanceadd} {#if {$glanceamount<9} {#var glancesA $glancesA %1;#math glanceamount {$glanceamount + 1};setglance};#if {$glanceamount>8} {#var glancesB $glancesB %1;#math glanceamount {$glanceamount + 1};setglance}} #alias {glanceall} {#act {^%1;37m%2m%3 %4} {glanceadd %3};setexits doneglancesetall;group} #alias {glancecheck} {#var checking 1;setexits donecheck;gl %0} #alias {glancereset} {#var glancesA me;#var glancesB met;#var glanceamount 1;#alias doglance {gl me;endglance}} #alias {glancesA} {me} #alias {globeon} {use orb 'globe' me} #alias {gmilk} {get milky $chest;give milky $a} #alias {gmimig} {cure } #alias {go} {nil} #alias {goa} {go andur} #alias {goabajen} {ssesee} #alias {goancmir} {wswne} #alias {goargo} {doready;s4e5ss7e3nu2n2e;opdn;n;lighton;crot safe;r} #alias {goastcle} {neeenwwwwnnwwnennee} #alias {gobaldwa} {gocross;goCrossHill;nueue3un} #alias {gobalflo} {sennnneennnnnnnnnne} #alias {gobalner} {wwwwwwwwwwwswwwnnwnnnwwnww} #alias {gobalner1} {nennnnwnwn} #alias {gobalner2} {wwwwwww} #alias {gobalner3} {wwwwswssswsw} #alias {gobalner4} {wnuwnnwuwndnnnenn} #alias {gobalner5} {wnwnnwwnww} #alias {gobalners1} {nennnnwnwnwwwwwwwwwww} #alias {gobalogr} {gocross;goCrossHill} #alias {gobalpla} {ssssswwwwssssssssssesswssssw} #alias {gobalsha} {sennnneennnnnnnnnnnnnnnnnwnu} #alias {gobalsil} {5s4w2se2se2s3e} #alias {gobalspl} {e4n2e12n} #alias {gobaltar} {ssssswwwwssssssssssesswsssswswswwwww} #alias {gobaltar1} {nennnn} #alias {gobaltars2} {swssswswwnuwnnwuwndn} #alias {gobaltars3} {wunnnnwwnwwnwwnnn} #alias {gobanroc} {uuwnneeneeseesesswuswuwwuwwuwwswnwnnuunwsssd} #alias {gobazmon} {nnnnnwnnwnnnenennn} #alias {gobeagyp} {wswwwss} #alias {gobonkha} {nwnnnwuunuwwwwdndwnnddnnnw} #alias {gocelgua} {ndnnwnnnnwn;open gate;w;open door;s;open door w;w;open gate;s} #alias {gocelhor} {wwwssswsss;get horn} #alias {gocleast} {wwsswseesseeeeswwws} #alias {gocraint} {eenennneeeeeeeeeeesdese} #alias {gocratho} {eenennneeeeeeeeeeennn} #alias {gocrodwa} {wwnwnnnnnnneennnueueuuun} #alias {gocrojun} {eeeseeeneeeneneee} #alias {gocropal} {gosolpal2} #alias {gocroque} {eeeseeenennnnnwnnwnn} #alias {gocrosol} {gopalsol3} #alias {godardru} {nnnnseesesessseeeeennw} #alias {godrudar} {esswwwwwnnnwnwnwwsss} #alias {godruout} {ennnnwnnwdnwwwwwwwwwsww} #alias {godrutom} {essssssssseeennnnnwwneeneeese} #alias {godwaner} {sdeunnwwwswsessssswwwnnn} #alias {goeldwit} {nndneedunnenwnenn} #alias {goentcit} {5n1u3n1w2n1e3n} #alias {goerggol} {nnnedeedneeeee} #alias {goerghum} {nnnedeednnnn } #alias {goergsol} {sssssseessseeeeesssssss} #alias {gofaemaz} {seenesseeessss]} #alias {gofaevan} {nesddee;open granite;nnn;open door;w} #alias {gofislag} {nnwnennennnnwwsnenne} #alias {goflobal} {ssswwsssswn} #alias {goflobal0} {wsssssssssswwsssswn} #alias {gofyzche} {esessesww} #alias {gofyzhoo} {eeeseeesw} #alias {gogar1} {gobalner} #alias {gogar2} {4w3n} #alias {gogar3} {gonerkal} #alias {gogar4} {gokalner} #alias {gogar5} {3s} #alias {gogarner} {esdedseesesessse} #alias {gogatgta} {de6nen2ese3s} #alias {gogathor} {wwwssswsss} #alias {gogathov} {nnnendnnnw} #alias {gogatpal} {neeeeesesee} #alias {gogatspl} {eedesdeesse} #alias {gogolboo} {eeeenneeeessssseeneennesseeneeneeeneessssswwnnd;open clock;ssssee;uget sarcophagus} #alias {gogoldal} {eeeenneeeessssseeneennesseeneeneeen} #alias {gogolinn} {eeeenneeeessssseeneennesseeneeneeen14e3nw3n} #alias {gogolrui} {eeeenneeeessssseeneennesseeneeneeeneessssswwnnd} #alias {gogolsil} {eeeenneeeessssseeneennesseeneeneeeneessssswwnnd;open clock;ssssee;uget sarcophagus} #alias {goguagat} {4es3eneness} #alias {gogypbea} {nnn;open door;eesenes} #alias {gohispal} {nnnenwnn} #alias {gohopint} {nnnnnnnnnunnnunnnw} #alias {gohovgat} {esssuswsss} #alias {gohovgra} {esssuswsss} #alias {gohovsol} {nnnnnnnn} #alias {gohovspl} {esssuswssseedesdeesse} #alias {gohovtho} {esssuswsss} #alias {gohumcar} {nnwdes;open door e;e;close door w} #alias {gohumerg} {ssssuwwuwsss} #alias {gohyldru} {wwwwwsssses} #alias {gohylpal} {eeeennneennnennnnnnesseseeee} #alias {goicedra} {nwwwssswsss} #alias {goilleld} {sedessesseeeeenesduwsu} #alias {gointspl} {nwswnwnnnwussssswwn} #alias {gointtar} {eessseesseees} #alias {goist1} {se4n2e12n4ne5n3d} #alias {goist2} {2e3s2e2s;get all alcove} #alias {goist3} {get key alcove;s;uopen door s;s;get all shelf;recite religious me;open trapdoor;d} #alias {goist4} {e;get corpse;move rack;n} #alias {goist5} {eenuu;open door;nneenwne;get all shelf;wn;unlock mural;se} #alias {goista2} {2e3s2e2s} #alias {goista3} {get all alcove;s;uopen door s;s;get all shelf;recite religious me;open trapdoor;d} #alias {goista4} {e;get corpse;move rack;n} #alias {goista5} {eenuu;open door;nneenwne;get all shelf;wn;unlock mural;se} #alias {gojuncro} {wwwswswwwswwwnwww} #alias {gojunfer} {nnneeneeeess} #alias {gojunkal} {nnneeneeeessseeesuwwwss} #alias {gojunner} {ssseseessessseessssesessse} #alias {gokaldar} {n3e8nen} #alias {gokaljun} {nneeednwwwnnnwwwwswwsss} #alias {gokalner} {sssseessesssuessesss} #alias {gokalwyn} {eeennnneeeeeee;open gate;dnneneeeseeeesww} #alias {gokern1} {nnwnnwdnwwwwwwswwsw} #alias {gokern2} {uopen door;d3w2nd2n2w;pull torch;w} #alias {gokhatho} {sennn11ennn} #alias {golem1} {seeeeeeennnnnn} #alias {gomaggat} {s4e5s} #alias {gomaze} {seenesseeessss} #alias {gomonhov} {nnennnnwnwnnnnnnenennnnnw} #alias {gomyscle} {nuednune;open bark;wdn} #alias {gon} {cure oonagh} #alias {gonerbal} {eeseessesseeeneeeeeeeeeee} #alias {gonerbal1} {eeseessese} #alias {gonerbal2} {sswsssusedessedse} #alias {gonerbal3} {sesssssssesswssssssese} #alias {gonerbal4} {ssssws} #alias {gonercro} {wnnnwnwnnnwwnwwn} #alias {gonerdar} {wwwwwwwwwnnnwnwnwwssss} #alias {gonerdel} {eeseesseseeuedenusdeesee} #alias {gonerdwa} {ssseeennnnnwwneeneeessdwun} #alias {gonerflo} {eeseesseseeuedenusdeeseeseeeenennnn} #alias {gonergar} {wwwwwwwwwnnnwnwnwwnuwunw} #alias {gonerjun} {wnnnwnwnnnnwwnnnwnnwwnwnnn} #alias {gonerkal} {nnnwnnwdnnnwnnwwnnn} #alias {gonerpig} {nnwnneundnn} #alias {gonerpos} {eeseesseseeuedenusdeeseesessssss} #alias {gonersan} {sssessddwwwdswwsswdsseunu} #alias {gonersil1} {eeseessese} #alias {gonersil2} {sswsssusedessedse} #alias {gonersil3} {sssssuussdwd } #alias {gonersil4} {eneeeeee} #alias {gonersil5} {ussdessseeeee} #alias {gonertar1} {eeseessese} #alias {gonertar2} {sswsssusedessedse} #alias {gonertar3} {sssssuussdwd} #alias {gonertar4} {wsswwswswwwww} #alias {gonertar5} {swwwwdwwwwnw} #alias {gonertar6} {wswwwwnusunwwwnwwww} #alias {gonertem} {eeeeeeenneen} #alias {gonerwag} {4w7s3e;lighton;enter wagon;crot trunk} #alias {goopo} {cure } #alias {goorcner} {neswwwwwwnnnnnnn} #alias {gooutdru} {eeneeeeeeeesuessessssw} #alias {gop} {cure Opaen} #alias {gopalcel} {wswssswwswwswswnnnwnn} #alias {gopalfyz1} {wwsssswwswwswswss} #alias {gopalfyz2} {seneeeeee} #alias {gopalgat} {wwnwnwwwwws} #alias {gopalhis} {sseswssss} #alias {gopalhyl} {wwwwnwnnwsssssswssswwssswww} #alias {gopallor} {nnnnwsuunen} #alias {gopalsol2} {essssesseesssswwsssssee} #alias {gopalsol3} {sessssswssssssssswswwsssssssssss} #alias {gopalwes} {wwnwnwnwnwwwwwwwnnnwww} #alias {gopasbaz} {nwwwnwnnnwnwww} #alias {gopigbar} {nwnwnnwssennn;open bark;nuuu} #alias {gopigbub} {nnwnwnnwsw } #alias {goplabal} {ennnnennwnnnnnnnnnneeeennnn} #alias {goplaroa} {wnwswwww} #alias {gorocban} {unnnesddsseseneedeedeedendennwnwwnwwswwssedd} #alias {gosanner} {wdsdwnnuenneenueeeuunnwnnn} #alias {goslaith} {13e6nwwwnnnnenennnne8n} #alias {gosmitho} {sennneeeeeeeeeeennn} #alias {gosolblu} {6neenseeeennnnn;eu;pull lever;dwwu;pull lever;de;open gate;} #alias {gosolcro} {11n2ene9ne5nwn} #alias {gosolerg} {nnnnnnnwwwwwnnnwwnnnnnn} #alias {gosolgol} {nnnnnnnwwwwwnnnwwnnnnnnnnnedeedneeeee} #alias {gosolgul} {ewwwwwwwwwwwwwswwwwwnnnnennneennnnnnennnnwnnnennne} #alias {gosolhol} {wswwssseeeeessswwssee;get all hollow} #alias {gosolhum} {nnnnnnnwwwwwnnnwwnnnnnnnnnedeednnnn} #alias {gosolist} {se4n2e12n4ne5n3d} #alias {gosoljen} {eeeeeeeeeeeeeeeeeessees;move rock} #alias {gosolnev1} {7n15wswwwwwnnnnennneeeee} #alias {gosolnev2} {seneeeseennn} #alias {gosolnevall} {7n15ws5w4ne3n5esen3es2e3nu2nd2n;push button;6n;open door;2n;pull 4.lever;wnees} #alias {gosolpal} {11n2ene9ne5nwn2w5n2e4n2w2nw4n3wnwnwnwn5ws} #alias {gosolpal1} {11n2ene9ne5nwn} #alias {gosolpal2} {wwnnnnneennnnwwnnwnnnnw} #alias {gosolpal3} {wwnwnwwwwwnnwws} #alias {gosolsla} {13e6nwwwnnnnenennnne8n} #alias {gosolsol} {17e2ses2e} #alias {gosoltar1} {8s} #alias {gosoltar2} {esssswswssssssesesssswss} #alias {gosoltar3} {ssswswsssessesssss} #alias {gosoltar4} {eeesessseseees} #alias {gosoltar5} {ususdsdswsss} #alias {gosoltar6} {eedesdeesse} #alias {gosoltar7} {seennnnndesssesenes} #alias {gosoltar8} {esssdsssd15s} #alias {gosoltar9} {essesssssseessseesseees} #alias {gosolxak} {16e2s2e4e3n} #alias {gosplgat} {wnnwwunwuww} #alias {gosplhov} {wnnwwunwuwwnnnendnnnw} #alias {gosplint} {seennnnndesssesenes} #alias {gosplist} {4ne5nddd} #alias {gospltho} {wnnwwunwuww} #alias {gotarbal} {eeeeenenennnnnennwnnnnnnnnnnnneeeennnnn} #alias {gotarbal1} {eeeeeseeesdndseeeeneeseeeeueeeeneeeeene} #alias {gotarbal2} {neenneueunnddnnnnnwnuwnnwuwndnnnenn } #alias {gotarbal3} {wnwnnwwnww} #alias {gotarbal4} {euedenusdeeseesesssssssesswssssssese} #alias {gotarbal5} {ssssws} #alias {gotarbon} {wwswssswswwswundwnnndndnneennnnennw} #alias {gotarcro} {eeeeenenennnnennwnnnnnnnn} #alias {gotardra} {3w;open door;dwn3e;open door;5sd3s2e2s2w8wnsseeeeswww'} #alias {gotarhop} {nwwwnnwwnnnwwnnnnnnwnnwnnnnnn} #alias {gotarint} {nwwwnnwwnnnww} #alias {gotarmys} {wwswssswswwswundwsdwwwwwwnw} #alias {gotarner1} {eeeeeseeesdndseeeeneeseeeeueeeeneeeeene} #alias {gotarner2} {neenneueunnddnnnnnwnuwnnwuwndnnnenn } #alias {gotarner3} {wnwnnwwnww} #alias {gotarsol1} {nwwwnnwwnnnwwnnnnnnwnnwnnnnnn} #alias {gotarsol2} {nnnnnnnnnunnnunnnw} #alias {gotarsol3} {nwswnwnnnwussssswwn} #alias {gotarsol4} {wnnwwunwuww} #alias {gotarsol5} {nnnenunundnd} #alias {gotarsol6} {nwwwnwnnnwnwww} #alias {gotarsol7} {nnnnnwnnwnnnenennn} #alias {gotarsol8} {nnennnnwnwnnnnnnenennnnnw} #alias {gotarsol9} {nnnnnnnn } #alias {gotarspi} {sssssessessseseeeeeeessssssssssssssssswsssssssssee} #alias {gotartoy} {6s4enenwnwnwnw} #alias {gotemgar} {swwss} #alias {gothohov} {nnnendnnnw} #alias {gothopas} {nnnenunundnd} #alias {gothospl} {eedesdeesse} #alias {gotomdru} {wnwwwswsessssswwwnnnnnnnnnw} #alias {gotoytar} {esesesesws4w6n} #alias {gouHollow} {gosolhol} #alias {gowag} {doready;swwsw;gobalner;gonerwag;r} #alias {gowagner} {dwwwnnnnnnnwwww} #alias {gowagorc} {deee;open gate;n;open door;n;open door;e} #alias {gowata} {oca move rock;unueee;move rock;d} #alias {gowata1} {gowata} #alias {gowata2} {oca move rock;unueee;d} #alias {gowata3} {swwwwwn} #alias {gowesill} {wwsssssseseu} #alias {gowitout} {sswseswswswwswnnwu} #alias {gr} {group} #alias {gs} {gt} #alias {gsay} {gt} #alias {gt} {gtell} #alias {h0} {gt NO HEALS LEFT} #alias {h1} {gt ONE HEAL left} #alias {h2} {gt TWO heals left} #alias {h3} {gt Three heals} #alias {h4} {gt Four heals} #alias {h5} {gt Five heals} #alias {h6} {gt Six heals} #alias {h7} {gt Seven heals.} #alias {h8} {gt Eight heals.} #alias {h9} {gt Full heals} #alias {hactive} {#var active 1;doshowactive} #alias {halias} {alias} #alias {heal} {che} #alias {healawf} {#if {%1==7} healcheck 54 %2;#if {%1==6} healcheck 44 %2;#if {%1==5} healcheck 42 %2;#if {%1==4} healcheck 41 %2;#if {%1==3} healcheck 35 %2;#if {%1==1} healcheck 23 %2} #alias {healawl} {#if {%1==7} healcheck 54 %2;#if {%1==6} healcheck 44 %2;#if {%1==5} healcheck 42 %2;#if {%1==4} healcheck 41 %2;#if {%1==1} healcheck 23 %2;} #alias {healbad} {#if {%1==7 && $highbad} healcheck 52 %2;#if {%1==6 && $highbad && $active} healcheck 38 %2;#if {%1==5 && $highbad && $active} curecheck 33 %2;#if {%1==4 && $active && $highbad} healcheck 32 %2} #alias {healbadoff} {#var highbad 0} #alias {healbadon} {#var highbad 1} #alias {healcheck} {#if {$heallevel < %1} {#var heallevel %1;#var healtarg %2;#var healtype 1}} #alias {healdyi} {#if {%1==7} healcheck 55 %2;#if {%1==6} healcheck 48 %2;#if {%1==5} healcheck 47 %2;#if {%1==4} healcheck 46 %2;#if {%1==3} healcheck 45 %2;#if {%1==1} healcheck 24 %2} #alias {healfai} {#if {%1==7 && $highfair} healcheck 51 %2;#if {%1==6 && $highfair && $active} healcheck 34 %2;#if {%1==5 && $highfair && $active} curecheck 31 %2;#if {%1==4 && $active && $highfair} curecheck 30 %2} #alias {healfairoff} {#var highfair 0} #alias {healfairon} {#var highfair 1} #alias {healgoo} {nil} #alias {healoff} {#unsub *;#unalias hot;#unalias hotset;#unact *37*} #alias {healon} {#read heal} #alias {healper} {nil} #alias {healstatus} {#var highbad;#var highfair;#var active;#var heals;#var cures} #alias {healvba} {#if {%1==7} healcheck 53 %2;#if {%1==6 && $active} healcheck 43 %2;#if {%1==5 && $active} curecheck 37 %2;#if {%1==4 && $active} healcheck 36 %2;#if {%1==1 && $active} healcheck 22 %2} #alias {healvgo} {nil} #alias {hide} {rem $hide;wear $hide} #alias {hideoff} {offhide} #alias {hideon} {onhide} #alias {highoff} {offhigh} #alias {hinactive} {#var active 0;dounshowactive} #alias {hitoff} {offhit} #alias {hiton} {onhit} #alias {hj} {hju} #alias {horn} {use horn} #alias {hstat} {healstatus} #alias {hud} {hup} #alias {hup} {#highlight reverse %0} #alias {h§} {gt I AM up healing.} #alias {iceon} {use orb 'iceshield'} #alias {imageon} {use orb 'mirror image'} #alias {initcheck} {#var autocheck 1;#var checklevel 0;#var checking 1} #alias {inv} {rem $invi;wear $invi} #alias {invi} {use wand me} #alias {invis} {get wand.invisibility $bag;use wand.invisibility me} #alias {invoff} {offinv} #alias {invon} {oninv} #alias {jet} {get $jet $bag;quaff $jet} #alias {k} {kill} #alias {largeon} {use orb 'enlarge'} #alias {leg} {get legend $bag;recite legend %0} #alias {lf} {rem $light} #alias {lightoff} {offlight} #alias {lighton} {onlight} #alias {ll} {l} #alias {lo} {hold $light} #alias {lob} {open tarpaulin;u;flee} #alias {log} {#session A 204.62.130.76 2700} #alias {log2} {#session B hobbes.linfield.edu 2700;dolog} #alias {logJawe} {#session Jawe hobbes.linfield.edu 2700;dolog} #alias {logar} {#session A studsys.mscs.mu.edu 4444;dolog} #alias {logarc} {#session A 128.32.43.55 2700} #alias {logbat} {#session A bat.cs.hut.fi 23;dolog} #alias {logdim} {#session A sunrise.ingenix.fi 2718} #alias {logge} {#session A pip.shsu.edu 2222;dolog} #alias {logki} {#session A lk-hp-30.hut.fi 2700} #alias {logme} {#session A delta.hut.fi 4000;dolog} #alias {logmi} {#session A 136.242.140.59 4224;dolog} #alias {logmu} {#session A 129.241.210.218 4242;dolog} #alias {logmu2} {#session A 128.178.77.5 4242;dolog} #alias {logmume} {#session A eva.gih.no 4242;dolog} #alias {logne} {#session A nail.freedonia.com 2701} #alias {logold} {#session A 128.32.43.55 2700;dolog} #alias {logs} {#alias log*} #alias {logso} {logsoj} #alias {logso2} {#session A 199.177.127.8 9999} #alias {logso3} {#session A sojourn.menzo.com 9999} #alias {logsoj} {#session A 199.177.127.8 9999;dolog} #alias {logsp} {#session A sprite.modeemi.cs.tut.fi 400;dolog} #alias {logt} {#session A emerald.res.wpi.edu 2718;dolog} #alias {logtu} {#session C vichy.modeemi.cs.tut.fi 1974} #alias {logur} {#session A lkhp30 2700} #alias {logurn} {#session A lkhp30 %0} #alias {lon} {wear cap} #alias {loot} {get dagger %0corpse;get sword %0corpse} #alias {loots} {#act {*is dead*}} #alias {lostconc} {endheal} #alias {m} {mount} #alias {main} {reTank $main;#alias o heal %0;#alias oo cure %0;reMain %0;#var main %0} #alias {masson} {use orb 'mass refresh'} #alias {messoff} {#mess act;#mess var;#mess ali} #alias {messon} {#mess act;#mess var;#mess ali} #alias {miston} {use orb 'healing mist'} #alias {mm} {mem} #alias {mtrack} {t %1;t %2;t %3;t %4;t %5;t %6;t %7;t %8;t %9;t %10;t %11} #alias {multigive} {gi %1;gi %2;gi %3;gi %4;gi %5;gi %6;gi %7;gi %8;gi %9} #alias {multirem} {rem %1;rem %2;rem %3;rem %4;rem %5;rem %6;rem %7;rem %8;rem %9} #alias {multistore} {store %1;store %2;store %3;store %4;store %5} #alias {multiwear} {wear %1;wear %2;wear %3;wear %4;wear %5;wear %6;wear %7;wear %8;wear %9} #alias {nil} {#nop} #alias {no} {nod} #alias {noc} {#var cures 0} #alias {noh} {#var heals 0} #alias {norm} {#alias q qscan;#unalias 0} #alias {noshout} {#showme SHOUT DISABLED******************************} #alias {nost} {cdm strong} #alias {nosummon} {offsummon} #alias {note} {emote gets a small black book from his pouch and writes up something.} #alias {oa} {oca assist $user} #alias {oca} {order $a %0} #alias {oca0} {oca retreat} #alias {ocaa} {oca assist} #alias {ocag} {oca get all %0corpse} #alias {ocam} {oca quaff milky} #alias {ocar} {oca recite recall dummy} #alias {ocare} {ocarec} #alias {ocarec} {oca recite recall %0 $user} #alias {ocarecm} {oca quaff milky;oca recite recall %0 $user} #alias {ocaref} {oca recite refresh %0 $user} #alias {ocaret} {oca retreat} #alias {ocas} {oca st} #alias {oe} {close door e} #alias {oexam} {oca exa %0;oca turn %0;oca move %0;oca push %0;oca pull %0;oca open %0;oca enter %0} #alias {off} {offfire} #alias {offdisarm} {#var offdisarm 0} #alias {offfire} {store wax} #alias {offfly} {store $fly;ugrab $nonfly;#var canfly 0} #alias {offgroup} {#var ongroup 0} #alias {offinv} {store $invi;unstore $noninvi} #alias {offkill} {#unact stands;#unact resting} #alias {offlight} {store $light} #alias {offloot} {#var onloot 0} #alias {offparry} {#var onparry 0} #alias {offpk} {#var hunt 0} #alias {offsneak} {store orb} #alias {offsummon} {store $neck;unstore $charm} #alias {offtrain} {#var train 0} #alias {offwant} {#var wanted 0} #alias {offwis} {store red.jewel} #alias {ogac} {oca get all %0corpse} #alias {ohold} {oca remove recall;oca hold %0} #alias {ok} {#showme __OK__} #alias {on} {close door n} #alias {onbash} {#var dobash 1} #alias {ondisarm} {#var ondisarm 1} #alias {onf} {onfire} #alias {onfire} {ugrab wax} #alias {onfly} {store $nonfly;ugrab $fly;fly;#var canfly 1} #alias {ongroup} {#var ongroup 1} #alias {onhorn} {rem harp;rem ocarina;ugrab horn} #alias {onint} {store $nonint;unstore $int} #alias {oninv} {store $noninvi;unstore $invi} #alias {onkill} {#act {stands} {#alias 0 $dir};#act {resting} {#alias 0 00}} #alias {onlight} {store $nonlight;unstore $light} #alias {onloc} {use orb 'locate object' %0} #alias {onlog} {#log /tmp/nil.$lognum} #alias {onloot} {#var onloot 1} #alias {onmist} {get strip $bag;use strip} #alias {onparry} {#var onparry 1} #alias {onpk} {#var hunt 1} #alias {onrelo} {ugrab orb;use orb 'relocate' %} #alias {onsneak} {ugrab orb} #alias {onsum} {ugrab orb;use orb 'summon' %0} #alias {onsummon} {store $summon} #alias {onwant} {#var wanted 1} #alias {opde} {uopen door east} #alias {opdn} {uopen door north} #alias {opds} {uopen door south} #alias {opdw} {uopen door west} #alias {or} {order} #alias {orbon} {store harn;ugrab orb} #alias {org} {get all.%0 sack;put all.%0 sack} #alias {out} {#var heals 0} #alias {p} {dosetheal;group} #alias {parryoff} {offparry} #alias {parryon} {onparry} #alias {part} {#var p %0} #alias {partner} {part} #alias {peace} {retreat} #alias {pk} {pk1} #alias {pk1} {#var hunt 1;dosettarg %1 dummy} #alias {pkreport} {#act *carrying*.;#alias bash;#var hunt} #alias {pks} {pkreport} #alias {pof} {poof1} #alias {poff} {offpk} #alias {pon} {onpk} #alias {poof} {rec} #alias {poof1} {get rabbit.wand $bag;break rabbit.wand} #alias {poof2} {break bane.slimy;get bane.slimy $bag} #alias {port} {get scepter $bag;use scepter %1} #alias {pp} {#var heals 0;#var cures 1;dosetheal;group} #alias {ppp} {initcheck;doglance} #alias {prays} {emote kneels and prays to his High God Verethragna.} #alias {q} {qscan} #alias {qc} {drop %0 coins} #alias {qcure} {#showme DOING } #alias {qheal} {#showme DOING } #alias {qpanic} {dump;qrec} #alias {qq} {quaff $heal} #alias {qq1} {qq} #alias {qq2} {quaff $healB} #alias {qqq} {get $heal $bag} #alias {qqq1} {qqq} #alias {qqq2} {get $healB $bag} #alias {qqqq} {qqq;qq} #alias {qqqq1} {qqqq} #alias {qqqq2} {qqq;qq} #alias {qrec} {get recall $bag;recite recall} #alias {qrec0} {drop waterskin;get recall $bag;rec} #alias {qscan} {scan;exits} #alias {quit} {#showme NEVER EVER QUIT!} #alias {r} {rest} #alias {reAway} {undo %1;#sub {^ %1m%%1%2} {_1 %1m%%1%2}} #alias {reCast} {undo %1;#sub {^ %1m%%1%2} {_5 %1m%%1%2}} #alias {reIgno} {undo %1;#sub {^ %1m%%1%2} {_0 %1m%%1%2}} #alias {reLow} {undo %1;#sub {^ %1m%%1%2} {_3 %1m%%1%2}} #alias {reMAIN} {undo %1;#sub {^ %1m%%1%2} {_7 %1m%%1%2}} #alias {reMain} {undo %1;#sub {^ %1m%%1%2} {_6 %1m%%1%2}} #alias {reTank} {undo %1;#sub {^ %1m%%1%2} {_4 %1m%%1%2}} #alias {rec} {recite recall} #alias {recme} {rec $user} #alias {ref} {get refresh $sack;recite refresh %1 me} #alias {rel} {rela} #alias {rela} {rela1} #alias {rela1} {release Antiochh } #alias {rela2} {release Aspasia;get recall;get dagger;put dagger $bag} #alias {relocon} {use orb 'relocate' %0} #alias {rem} {remove} #alias {remloots} {#unact *is dead*} #alias {rempk} {rempk1} #alias {rempk1} {#unact *arrives from*;#unact *flies in*;#unact * here.*;#unact *carrying*} #alias {rent} {#unalias 0;#unalias 1;ReNt} #alias {reorb} {store moon;store golde.bracelet;store harn;unstore teeth;store alb;unstore elaborate.robe;ugrab orb} #alias {reply} {tell $reply %0} #alias {report} {#var report 1;score} #alias {res} {rescue} #alias {resum} {summon Gurdas} #alias {ret} {retell} #alias {retell} {tell $lasttell %0} #alias {rg} {rge} #alias {rib} {get bound $bag;recite bound %0;grab $wepB} #alias {rid} {get identify $bag;recite identify %0} #alias {rme} {rem} #alias {rn} {read next} #alias {rr} {retreat} #alias {s0} {get blue corpse} #alias {sack} {rem %1;put %1 $sack} #alias {sc} {scan} #alias {scan} {#if {$hunt} {offpk;setexits scanover};ScaN} #alias {scanover} {onpk} #alias {seal} {get sealed $bag;recite sealed %0} #alias {setaway} {reAway %1;endheal} #alias {setexits} {#act {^%1H %2V %3C %4>} {doexits};#alias doexits2 %0} #alias {setglance} {#if {$glanceamount<9} #alias doglance multiglance$glanceamount $glancesA\\\;endglance;#if {$glanceamount>8} #alias doglance multiglance9 $glancesA\\\;multiglance$glanceamount $glancesB\\\;endglance} #alias {setloot} {#action {^%1 is dead!} {get %%2 %%1} {4}} #alias {shout} {noshout} #alias {skin} {stone} #alias {sl} {#showme ---Don't sleep so easily---} #alias {sm} {smile} #alias {smem} {mem stop %1;mem %2} #alias {sneak} {onsneak} #alias {sneakoff} {offsneak} #alias {sneakon} {onsneak} #alias {sort} {drop all.%0;get all.%0} #alias {splat} {deal %1;dosumsplit} #alias {splitcount} {#math tmpgot {$tmpgot + $1}} #alias {splitcounts} {splitcount %1;splitday %1} #alias {splitday} {#math daygot {$daygot + $1}} #alias {splitres} {#var daygot 0} #alias {splitstore} {#math tmpgot {$tmpgot + $1}} #alias {st} {stand;#if $canfly fly} #alias {startcheckheal} {#unact {^You try to tell yourself something.};docheckheal} #alias {stat} {healstatus} #alias {stone} {get $stone $bag;quaff $stone} #alias {stoneon} {use orb 'stone' %0} #alias {store} {remove %1;put %1 $bag} #alias {summon} {csum} #alias {swit} {doswit} #alias {t} {TuRn} #alias {tab} {#tabadd %0} #alias {tabsave} {#tabsave} #alias {tack} {#showme .} #alias {targ} {#alias 9 cbli %1;#alias 0 chp %1} #alias {targa} {#alias 00 {#act %%1 {0;000}};#alias 000 {#unact %%1};#alias 0 {dokill %%1}} #alias {targb} {#alias 99 {#act %%1 {9;999}};#alias 999 {#unact %%1};#alias 9 {dokill %%1}} #alias {targc} {#alias 88 {#act %%1 {8;888}};#alias 888 {#unact %%1};#alias 8 {dokill %%1}} #alias {targd} {#alias 77 {#act %%1 {7;777}};#alias 777 {#unact#%%1};#alias 7 {dokill %%1}} #alias {target} {targ} #alias {tel} {tell} #alias {tick} {#tick} #alias {tlel} {tell} #alias {track} {nil} #alias {tread} {#read mel} #alias {tsave} {#write mel} #alias {tt} {ttt} #alias {ttsave} {#tabsave} #alias {ttt} {hit me;TuRn} #alias {turn} {nil} #alias {ubuy} {#5 buy %0;put all.%0 $bag} #alias {uclose} {close %0;lock %0} #alias {udrop} {get %0 $bag;drop %0} #alias {uexa} {uopen %0;exa %0} #alias {uget} {unlock %1;open %1;get all %1} #alias {ugive} {get %1 $bag;give %1 %2} #alias {ugrab} {get %0 $bag;Grab %0} #alias {uhorn} {get horn $bag;use horn} #alias {umilky} {domilkyget milky sack} #alias {unNeck} {u3e3s;ent porthole;s} #alias {unThug} {eeees;open grating;u;close grating;neeee} #alias {unalias} {#unalias} #alias {undo} {#unsub *%1*} #alias {unhup} {#unhighlight %0} #alias {unloot} {#unact {*%1 is dead*}} #alias {unpk} {unpk1} #alias {unpk1} {#unact *%1*} #alias {unsack} {get %1 $sack;wear %1} #alias {unstore} {get %1 $bag;wear %1} #alias {untab} {#tabdelete %1;nil} #alias {uopen} {unlock %0;open %0} #alias {usack} {get %1 $sack;hold %1} #alias {usecure} {#alias heal cure2} #alias {useheal} {#alias heal che %0} #alias {usort} {get all.%0 $bag;put all.%0 $bag} #alias {uwield} {store $wepA;get %1 $bag;wield %1} #alias {var} {#var} #alias {vpost} {#var postnum %1;#ignore;alias q doreadpost;#alias q0 doendread} #alias {wdisp} {gr for;gr disband} #alias {wimp} {wimpy} #alias {wimpy} {option wimpy %1} #alias {wo} {who} #alias {woh} {who} #alias {wor} {use orb 'word of recall' %1 me} #alias {wot} {write piece with pen} #alias {xakon} {#alias 0 cbli draconian;#alias 9 cbli mercenary;#alias 8 cbli noble;#alias p cbli dragon;#alias 00 chp draconian;#alias 99 chp mercenary} #alias {§} {qrec} #action {'%1 has summoned you!} {nil} {2} #action {^%1 shouts } {nil} {2} #action {^%1 tells you } {nil} {2} #action {^'%1 has summoned you!} {nil} {2} #action {corpse of } {nil} {2} #action {corpse of %1 lying here.} {nil} {2} #action { is now a member of your group.} {ongroup} {5} #action {%1 %2is in an excellent condition.} {checkexc %1} {5} #action {:Dying]} {peace} {5} #action {Minister of Justice %0 -- %1} {docheckwanted %1} {5} #action {Minister of Justice %0 -- %1} {docheckwanted %1} {5} #action {R.I.P} {dorip} {5} #action {YOU} {#bell} {5} #action {Your studies complete, you close your prayerbook with a smile.} {endmem;dotick;#var heals 1;#var cures 1} {5} #action {^ Member} {#if $autoheal doinitheal} {5} #action {^%0 decays in your hands.} {#var lastdecay %0} {5} #action {^%1 appears in a puff of smoke.} {#alias + bash %1} {5} #action {^%1 appears in the middle of the room.} {look %1;#alias + bash %1} {5} #action {^%1 decays in your hands.} {#var decay %1} {5} #action {^%1 disappears suddenly.} {#alias resum summon %1} {5} #action {^%1 has summoned you!} {dosummoned} {5} #action {^%1 is destroyed.} {#var destroyed %1} {5} #action {^%1 opens the door.} {dodoor %1} {5} #action {^%1 tells your group '%2HEAL%3'} {#if {$autoheal == 0 && $war ==0} {dosetheal;group}} {5} #action {^1) Enter the game} {#unalias 1} {5} #action {^Alas, you cannot go that way...} {#unpath} {5} #action {^Mig is dead!} {get shield.onyx Mig} {5} #action {^Some smoke blows into the room and slowly forms into %1.} {look %1;#alias å bash %1} {5} #action {^The rising sun} {dotick} {5} #action {^There were %1 coins.} {#if $ongroup dosplit %1} {5} #action {^Tuuli is dead!} {get huma Tuuli} {5} #action {^Who should the spell be cast upon?} {#if $tryingheal setaway $healtarg;endheal} {5} #action {^YOU CANT REMEMBER HOW TO CAST THAT SPELL!} {#if {$tryingheal && $healtype==1} #var heals 0;#if {$tryingheal && $healtype==2} #var cures 0} {5} #action {^YOu CANT REMEMBER HOW TO CAST THAT SPELL!} {#if {$tryingheal && $healtype==1} #var heals 0;#if {$tryingheal && $healtype==2} #var cures 0} {5} #action {^You are hungry.} {doeat;dotick} {5} #action {^You are now a member of} {ongroup} {5} #action {^You are sent} {dost} {5} #action {^You are sent SPRAWLING } {dobashed} {5} #action {^You are sent SPRAWLING as } {dost} {5} #action {^You are sent sprawling } {dobashed} {5} #action {^You are sent sprawling as } {dost} {5} #action {^You are thirsty.} {dodrink;dotick} {5} #action {^You are thrown to the ground by the force of the earthquake} {dost} {5} #action {^You are too exh} {#unpath} {5} #action {^You can't do this sitting!} {dost} {5} #action {^You can't remember how to cast that spell!} {#if {$tryingheal && $healtype==1} #var heals 0;#if {$tryingheal && $healtype==2} #var cures 0} {5} #action {^You feel much heavier} {dotick} {5} #action {^You jump up and flap your arms wildly, achieving nothing!} {#var canfly 0} {5} #action {^You lift your arms skyward and begin to float.} {#if $canfly==0 {#var canfly 1}} {5} #action {^You lost %1 experience} {doloot} {5} #action {^You lost your concentration!} {lostconc} {5} #action {^You receive } {doloot} {5} #action {^You rest your tired bones but stay aloft.} {#var resting 1;#var canfly 1} {5} #action {^You rest your tired bones.} {#var resting 1} {5} #action {^You should probably stand up!} {dost} {5} #action {^You sit down and rest your tired bones.} {#var resting 1} {5} #action {^You sit down.} {#var resting 1} {5} #action {^You stand up.} {#var resting 0} {5} #action {^You take a seat in mid-air.} {#var resting 1} {5} #action {^You try to tell yourself something.} {#if $checking docheckheal} {5} #action {^You utter the words, 'cure critical'} {endheal} {5} #action {^You utter the words, 'heal'} {endheal} {5} #action {^You were last connected %0 PDT} {dologging %0} {5} #action {^_%1 %237m%31m%4 %5 bad } {healbad %1 %4} {5} #action {^_%1 %237m%31m%4 %5 fair} {healfai %1 %4} {5} #action {^_%1 %237m%31m%4 %5 v.bad} {healvba %1 %4} {5} #action {^_%1 %237m%3m%4 %5 AWFUL} {healawf %1 %4} {5} #action {^_%1 %237m%3m%4 %5 awful} {healawf %1 %4} {5} #action {^_%1 %237m%3m%4 %5 dying} {healdyi %1 %4} {5} #action {^_%1 %237m%3m%4 %5 good} {healgoo %1 %4} {5} #action {^_%1 %237m%3m%4 %5 perfect} {healper %1 %4} {5} #action {^_%1 %237m%3m%4 %5 v.goo} {healvgo %1 %4} {5} #action {^_%1 Member} {#if $autoheal doinitheal} {5} #action {^dummy arrives from} {dokill dummy} {5} #action {^dummy flies in} {dokill dummy} {5} #action {carrying dummy.} {dokill dummy} {5} #action {dummy%0 here.} {dokill dummy} {5} #action {paranna} {#if {$autoheal == 0 && $war ==0} {dosetheal;group}} {5} #substitute {%0awful%1} {%0AWFUL%1} #substitute {^ Member %1} { MemberACTIVE%1} #substitute {^You can't remember how to cast that spell!} {YOu CANT REMEMBER HOW TO CAST THAT SPELL!!!!!!!!!} #substitute {^You feel your mind slip away} {!!!!!!!!!!!!!You feel your mind slip away!!!!!!!!!!!!!!!!!!!!!!!} #substitute {^You heal%1} {>>>>>>>>>>YOU HEAL %1} #variable {a} {antioch} #variable {active} {1} #variable {autocheck} {1} #variable {autoheal} {0} #variable {bag} {sack} #variable {bagf} {imp.pouch} #variable {calm} {shell} #variable {canfly} {1} #variable {checking} {1} #variable {checklevel} {40} #variable {chest} {imp.pouch} #variable {cures} {1} #variable {dagger} {dagger} #variable {decay} {[0} #variable {destroyed} {A glowing scroll of recall} #variable {e} {priestess} #variable {enemy} {commander} #variable {flask} {flask.clear} #variable {fly} {0} #variable {food} {bread} #variable {heal} {blue.potion} #variable {healB} {green.bottle} #variable {heallevel} {43} #variable {heals} {0} #variable {healtarg} {Baram} #variable {healtype} {1} #variable {hide} {thieves.cloak} #variable {highbad} {1} #variable {highfair} {0} #variable {hunt} {0} #variable {invi} {pearl.crown} #variable {jet} {yellow.potion} #variable {lastdecay} {Oaken leaf armor} #variable {main} {Baram} #variable {noninvi} {nil} #variable {ongroup} {1} #variable {prim} {mace} #variable {pwd} {mellon} #variable {resting} {1} #variable {sack} {bag} #variable {stone} {greenish.potion} #variable {sum} {6} #variable {tick} {60} #variable {tmp} {watchman} #variable {tryingheal} {0} #variable {user} {azura} #variable {wanted} {0} #variable {war} {0} #variable {washunt} {1} #variable {words} {ihma di sandormea} #pathdir {d} {d} #pathdir {e} {e} #pathdir {n} {n} #pathdir {s} {s} #pathdir {u} {u} #pathdir {w} {w}